Reflective Statement
Since
I had started teaching full time, I always tried to take advantage of
whatever technology the school had available to incorporate its use in
my classroom. With the big push on technology that came with a
brand new science wing at the high school I teach at, I had at my
disposal a wealth of technology that I could implement in my
lessons. I made my students do simple Powerpoint/research
projects, a few web-based labs, and use the computers for word
processing. Early on I was not happy with the results of such
activities. I didn't feel as though they were getting much out of
the use of the technology available. So I scaled back on what I
had my students do as far as using computers/technology and I
concentrated on using this wonderful technology in ways where I could
model for them difficult to grasp concepts on natural phenomena.
It was here where the power of the technology began to appear. I
began to realize that using technology is beneficial if it serves a
real purpose and not just to be used for the sake of being used.
This is what got my interest sparked on utilizing technology and my
pursuit of a Master's degree in the CDIT program and specifically what
I have come to learn and reinforce what experience has taught me in
taking Educational Computing (ETAP 526).
One of the most important things
that I have learned in this course is how to use the computer as a
mindtool. Computers, when used properly, can deepen student
understanding of concepts being taught as well as give them experience
in using the tools they may need in the professional workforce. I
can say without reservation that my job as a teacher would be extremely
difficult without computers. They allow me to be able to make
class presentations utilizing a variety of media and real-world
examples as well as to present to my students a multitude of
simulations of real world phenomena that would otherwise difficult,
expensive, or impossible to show in any other manner. These
simulations become powerful tools for the student where the simulations
can be manipulated and higher level cognitive skills are used to
enhance learning. The fact the students can use real world
examples motivates students and makes learning more meaningful.
In addition, today's computer software gives both teachers and students
a means to cater lessons for multiple intelligences. Using
computers alone is not a substitute for the teaching and mastery of the
basic skills of reading, writing, and arithmetic, but used as a
mindtool, computers can be used in conjunction with a basic skill set
to apply one's knowledge to a variety of real-world simulations and
experiences that most everyone will need to acquire before becoming
contributing members of our media savvy and technology dependant
society.
As an educator, I feel that it
is my responsibility to "stay ahead" of my students (or at least keep
up with them) with respect to the technology use and availability of a
variety of media that can be utilized for educational purposes in the
classroom. This course has given me a great deal of confidence as
well as experience in using computer technology in ways that will be
effective for student learning. I have learned, and am learning
how to create my own education web site/blog where I can use the site
as a resource to links to a variety of reliable web sites for
both research and enjoyment. Here I can talk about the things
that really interest me about science and share ideas with others from
anywhere in the world. I hope that I can effectively incorporate
many of the things I have been taught in this course to expand upon the
introductory Astronomy course I teach. This course provides for
me the perfect platform to try out many of the ideas discussed; it is a
course that I created and has no mandated curriculum to follow (other
than what I decide). I envision my students being able to
communicate with me and others in sharing ideas, thoughts, and comments
via my web blog. I hope that through its use that this computer
technology can help my students experience these far away places that
one could never go to and be motivated to learn and research more
through the use of computers. It has been through the practicums
that I have gained the experience and confidence that whatever computer
tools I chose to use in my classroom, I can, with confidence, teach my
students how to become effective users of computer technology that will
benefit their learning.
In my website - my eportfolio -
I have included as artifacts of my work a couple of practicum
assignments that I feel represent what I not only believe to be
representative of the kind of work I can do, but also represent some
very important aspects that any teacher utilizing computer technology
will find valuable. A new program to me called Inspiration has
been an inspiration to me. With this software, interactive
concept maps can be produced to show relationships between ideas or
concepts; this can be an effective means of deepening learning and
transfer for students. For my portfolio, Artifact A is my module 3 lesson plan that
makes use of Inspiration to show how stars go through various stages in
evolution. As opposed to a typical concept map that can be drawn
on a classroom board, Inspiration is linkable to the web so that
students can incorporate real world examples and links to produce a
concept map that provides much more for students to gain from.
Here's an example on rocks.
The second
assignment that I have chosen to include in my portfolio, Artifact B, is my module 2 practicum - a
rubric for evaluating websites. I feel strongly that all
educators that ask students to research a topic must give their
students a means for evaluating websites that may be used. This
becomes a powerful tool for students to be able to efficiently and
effectively choose sites that may be of use for them without the worry
that their research may be irrelevant or just plain wrong. In
addition to the rubric, an evaluation of three of my favorite and most
useful websites follows. In doing this assignment, I was curious
as to how I would evaluate my favorite astronomically related sites - The Nine Planets, Astronomy Picture
of the Day (APOD), and Sky and Telescope. I had never formally
evaluated sites before; I always knew many of the things a good site
should have, but this rubric is now a tool I, or my students, can use
effectively. By the way, they each rated good to excellent.
Check them out!
One last tool that I have learned about that I feel may have real
importance for me as a teacher of a Regents level science course is
called Hot Potatoes 6. With this tool, I can create a variety of
interactive quizzes that not only tell a student what the correct
answers are to the questions, but also why. Here is an
example:
quiz 1.
Webquests are a new tool for
me. I have never used a webquest before, and never even knew what
one was before this course. After having read several articles
about webquests, I find them to be extremely interesting and probably a
very effective means to give real meaning to what a student
learns. I plan on trying a few webquests with my Astronomy
students, but unfortunately, implementing a webquest for my Regents
Earth Science class will prove difficult. The mandated curriculum
is heavy on factual retrieval and use of Reference Tables and light on
transferable cognitive skills that a webquest would be designed
for. There simply is too much that must be covered (that in
itself is a shame) to allow a more thorough and relevant experience for
students to have. Maybe after I try a few in my Astronomy course,
I may be more willing (or daring) to try one in Earth Science. If
I do choose to do one, maybe it will be on the webquest I made for this
portfolio
on Earth
History. In any
event, I strongly believe that webquests can be very
powerful, motivating, and useful experiences that should be implemented
in any classroom (time provided).
As I continue to learn and
perfect my craft, I am always reminded by my fellow students and
professional colleagues how much more I still have to learn. All
that I do know is in no small part do to what I have learned from
others both in this course and from experience in the classroom.
To me, that is what is fun. Learning new things is fun.
Learning how to use something that makes my job more interesting is
fun. It's the journey we take when we correspond with others and
exchange thoughts and ideas that we grow as individuals. I know
there will always be more to learn, so I look forward to having more
fun.
Thomas Cutonilli
ETAP 526 Educational Computing
Fall, 2007